!exception (hook first 32 entries of IDT)
Description of the '!exception' command in HyperDbg.
Command
!exception
Syntax
!exception [IdtIndex (hex)] [pid ProcessId (hex)] [core CoreId (hex)] [imm IsImmediate (yesno)] [sc EnableShortCircuiting (onoff)] [stage CallingStage (prepostall)] [buffer PreAllocatedBuffer (hex)] [script { Script (string) }] [asm condition { Condition (assembly/hex) }] [asm code { Code (assembly/hex) }] [output {OutputName (string)}]
Description
Triggers when the debugging machine encounters an exception (faults, traps, aborts) or NMI or interrupt. This command applies to only the first 32 entries of IDT (Interrupt Descriptor Table). If you need to hook entries between 32 to 255 of IDT, you should use !interrupt instead.
When you enable this event, only your specific entry will be hooked, so this command won't trigger on all exceptions/interrupts; thus, it won't make your computer slow but on the other hand, by using !interrupt command, if you just need one of the entries; still, all entries between 32 to 255 should be emulated by HyperDbg, so it's substantially slower.
Parameters
[IdtIndex (hex)] (optional)
Trigger in the case of receiving an interrupt or exception. The value should be between 0x0 to 0x1f (starting from zero). If you don't specify this parameter, it will be triggered for all first 32 exceptions/interrupts.
[pid ProcessId (hex)] (optional)
Optional value to trigger the event in just a specific process. Add pid xx
to your command; thus, the command will be executed if the process id is equal to xx
. If you don't specify this option, then by default, you receive events on all processes.
Still, in the case of user-mode debugging, HyperDbg will apply it only to the current active debugging process (not all the processes). In that case, you can specify pid all
to intercept events from the entire system.
[core CoreId (hex)] (optional)
Optional value to trigger the event in just a specific core. Add core xx
to your command thus command will be executed if core id is equal to xx
. If you don't specify this option, then by default, you receive events on all cores.
[imm IsImmediate (yesno)] (optional)
Optional value in which yes
means the results (printed texts in scripts) should be delivered immediately to the debugger. no
means that the results can be accumulated and delivered as a couple of messages when the buffer is full; thus, it's substantially faster, but it's not real-time. By default, this value is set to yes
.
[sc EnableShortCircuiting (onoff)] (optional)
Optional value to ignore the emulation (skip execution) of the event. Add sc on
to your command thus whenever the event is triggered, the effects and the execution of the actual event will be ignored. For more information, please read this article. If you don't specify this option, then by default, all the events will be emulated (executed). By default, this value is set to off
.
[stage CallingStage (prepostall)] (optional)
Optional value to configure the calling stage of the event. To trigger the event before the emulation, include stage pre
in your command. Conversely, using stage post
will cause the event to be triggered after the emulation. Additionally, using stage all
will trigger the event both before and after the emulation. For more information, please read this article. By default, this value is set to pre
.
[buffer PreAllocatedBuffer (hex)] (optional)
Optional value which reserves a safe pre-allocated buffer to be accessed within the event codes.
[script { Script (string) }] (optional)
A HyperDbg script will be executed each time the event is triggered.
[asm condition { Condition (assembly/hex) }] (optional)
Optional assembly codes which check for conditions in assembly.
[asm code { Code (assembly/hex) }] (optional)
Optional assembly codes will be executed each time the event is triggered.
[output {OutputName (string)}] (optional)
Optional output resource name for forwarding events.
Context
As the Context ($context
pseudo-register in the event's script, r8
in custom code, and rdx
in condition code register) to the event trigger, HyperDbg sends vector or IDT index of the exception or interrupt.
Short-circuiting
This event supports 'event short-circuiting', which means that you can configure HyperDbg to ignore its execution and its effects. For additional details, please refer to the article provided here.
Calling Stages
This event supports different calling stages. The 'pre' calling stage is triggered prior to injecting the exception, whereas the 'post' calling stage is triggered subsequent to injecting the exception; thus, you can read/modify the memory or registers or ignore the event in the 'pre' stage, and view/modify the results in the 'post' stage. In addition, the 'all' calling stage will trigger the event in both cases. For more information, please refer to the article provided here.
Debugger
This event supports three debugging mechanisms.
Break
Script
Custom Code
Please read "How to create a condition?" if you need a conditional event, a conditional event can be used in all "Break", "Script", and "Custom Code".
Break
Imagine we want to break on all first 32 exceptions and interrupts.
If we want to break on page-faults.
If we want to break on division-by-zero on core 1 and process id 0x490.
Script
Using the following command, you can use HyperDbg's Script Engine. You should replace the string between braces (HyperDbg Script Here
) with your script. You can find script examples here.
The above command when messages don't need to be delivered immediately.
Script (From File)
If you saved your script into a file then you can add file:
instead of a script and append the file path to it. For example, the following examples show how you can run a script from file:c:\users\sina\desktop\script.txt
.
You can use event forwarding to forward the event monitoring results from this event and other events to an external source, e.g., File, NamedPipe, or TCP Socket. This way, you can use HyperDbg as a monitoring tool and gather your target system's behavior and use it later or analyze it on other systems.
Custom Code
Please read "How to create an action?" to get an idea about how to run the custom buffer code in HyperDbg.
Your custom code will be executed in vmx-root mode. Take a look at this topic for more information. Running code in vmx-root is considered "unsafe".
Run Custom Code (Unconditional)
Monitoring occurrence of first 32 exceptions and interrupts and run 3 nops whenever the event is triggered. Take a look at Run Custom Code for more information.
Or if you want to use assembly codes directly, you can add an asm
before the code
.
Run Custom Code (Conditional)
Monitoring occurrence of first 32 exceptions and interrupts and run 3 nops whenever the event condition is triggered and run 3 nops whenever the event is triggered. Take a look at Run Custom Code and how to create a condition for more information.
Or if you want to use assembly codes directly, you can add an asm
before the condition
and also before the code
.
Keep in mind that a conditional event can be used in Breaking to Debugger and Running Script too.
IOCTL
This command uses the same method to send IOCTL for regular events.
As EventType use EXCEPTION_OCCURRED
and send the special entry between 0x0 to 0x1f (if any) if you want to monitor just a special exception or interrupt in OptionalParam1
in DEBUGGER_GENERAL_EVENT_DETAIL
.
Design
Take a look at "Design of !exception & !interrupt" to see how it works.
Remarks
Emulating page-fault (entry 0xe) is treated differently in HyperDbg. Take a look here for more information.
If the debugger breaks due to the triggering !exception event, the instrumentation stepping command won't re-inject the event into the debuggee. In other words, the 'i' command will continue the normal execution as if the debuggee never created such an EXCEPTION.
This command will re-inject the event to the debuggee after triggering the event (not before it).
This command creates an event. Starting from HyperDbg v0.7, events are guaranteed to keep the debuggee in a halt state (in the Debugger Mode); thus, nothing will change during its execution and the context (registers and memory) remain untouched. You can visit instant events for more information.
Requirements
None
Related
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