HyperDbg Documentation
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  • HyperDbg
  • Getting Started
    • Quick Start
    • FAQ
    • Build & Install
    • Attach to HyperDbg
      • Attach to a remote machine
      • Attach to local machine
      • Start a new process
      • Attach to a running process
  • Using HyperDbg
    • Prerequisites
      • Operation Modes
      • How to create a condition?
      • How to create an action?
      • Signatures
    • User-mode Debugging
      • Principles
      • Examples
        • basics
        • events
          • Getting Results of a System-call
    • Kernel-mode Debugging
      • Principles
      • Examples
        • beginning
          • Connecting To HyperDbg
          • Configuring Symbol Server/Path
        • basics
          • Setting Breakpoints & Stepping Instructions
          • Displaying & Editing & Searching Memory
          • Showing & Modifying Registers and Flags
          • Switching to a Specific Process or Thread
          • Mapping Data & Create Structures, and Enums From Symbols
        • events
          • Managing Events
          • Hooking Any Function
          • Intercepting All SYSCALLs
          • Monitoring Accesses To Structures
          • Triggering Special Instructions
          • Identifying System Behavior
        • Scripting Language Examples
    • Software Development Kit (SDK)
      • Events
        • Conditions
        • Actions
      • IOCTL
        • Event Registration
  • Commands
    • Debugging Commands
      • ? (evaluate and execute expressions and scripts in debuggee)
      • ~ (display and change the current operating core)
      • a (assemble virtual address)
      • load (load the kernel modules)
      • unload (unload the kernel modules)
      • status (show the debuggee status)
      • events (show and modify active/disabled events)
      • p (step-over)
      • t (step-in)
      • i (instrumentation step-in)
      • gu (step-out or go up)
      • r (read or modify registers)
      • bp (set breakpoint)
      • bl (list breakpoints)
      • be (enable breakpoints)
      • bd (disable breakpoints)
      • bc (clear and remove breakpoints)
      • g (continue debuggee or processing kernel packets)
      • x (examine symbols and find functions and variables address)
      • db, dc, dd, dq (read virtual memory)
      • eb, ed, eq (edit virtual memory)
      • sb, sd, sq (search virtual memory)
      • u, u64, u2, u32 (disassemble virtual address)
      • k, kd, kq (display stack backtrace)
      • dt (display and map virtual memory to structures)
      • struct (make structures, enums, data types from symbols)
      • sleep (wait for specific time in the .script command)
      • pause (break to the debugger and pause processing kernel packets)
      • print (evaluate and print expression in debuggee)
      • lm (view loaded modules)
      • cpu (check cpu supported technologies)
      • rdmsr (read model-specific register)
      • wrmsr (write model-specific register)
      • flush (remove pending kernel buffers and messages)
      • prealloc (reserve pre-allocated pools)
      • preactivate (pre-activate special functionalities)
      • output (create output source for event forwarding)
      • test (test functionalities)
      • settings (configures different options and preferences)
      • exit (exit from the debugger)
    • Meta Commands
      • .help (show the help of commands)
      • .debug (prepare and connect to debugger)
      • .connect (connect to a session)
      • .disconnect (disconnect from a session)
      • .listen (listen on a port and wait for the debugger to connect)
      • .status (show the debugger status)
      • .start (start a new process)
      • .restart (restart the process)
      • .attach (attach to a process)
      • .detach (detach from the process)
      • .switch (show the list and switch between active debugging processes)
      • .kill (terminate the process)
      • .process, .process2 (show the current process and switch to another process)
      • .thread, .thread2 (show the current thread and switch to another thread)
      • .pagein (bring the page into the RAM)
      • .dump (save the virtual memory into a file)
      • .formats (show number formats)
      • .script (run batch script commands)
      • .sympath (set the symbol server)
      • .sym (load pdb symbols)
      • .pe (parse PE file)
      • .logopen (open log file)
      • .logclose (close log file)
      • .cls (clear the screen)
    • Extension Commands
      • !a (assemble physical address)
      • !pte (display page-level address and entries)
      • !db, !dc, !dd, !dq (read physical memory)
      • !eb, !ed, !eq (edit physical memory)
      • !sb, !sd, !sq (search physical memory)
      • !u, !u64, !u2, !u32 (disassemble physical address)
      • !dt (display and map physical memory to structures)
      • !track (track and map function calls and returns to the symbols)
      • !epthook (hidden hook with EPT - stealth breakpoints)
      • !epthook2 (hidden hook with EPT - detours)
      • !monitor (monitor read/write/execute to a range of memory)
      • !syscall, !syscall2 (hook system-calls)
      • !sysret, !sysret2 (hook SYSRET instruction execution)
      • !mode (detect kernel-to-user and user-to-kernel transitions)
      • !cpuid (hook CPUID instruction execution)
      • !msrread (hook RDMSR instruction execution)
      • !msrwrite (hook WRMSR instruction execution)
      • !tsc (hook RDTSC/RDTSCP instruction execution)
      • !pmc (hook RDPMC instruction execution)
      • !vmcall (hook hypercalls)
      • !exception (hook first 32 entries of IDT)
      • !interrupt (hook external device interrupts)
      • !dr (hook access to debug registers)
      • !ioin (hook IN instruction execution)
      • !ioout (hook OUT instruction execution)
      • !hide (enable transparent-mode)
      • !unhide (disable transparent-mode)
      • !measure (measuring and providing details for transparent-mode)
      • !va2pa (convert a virtual address to physical address)
      • !pa2va (convert physical address to virtual address)
      • !dump (save the physical memory into a file)
      • !pcitree (show PCI/PCIe device tree)
      • !pcicam (dump the PCI/PCIe configuration space)
      • !idt (show Interrupt Descriptor Table entries)
      • !apic (dump local APIC entries in XAPIC and X2APIC modes)
      • !ioapic (dump I/O APIC)
    • Scripting Language
      • Assumptions & Evaluations
      • Variables & Assignments
      • Casting & Type-awareness
      • Conditionals & Loops
      • Constants & Functions
      • Debugger Script (DS)
      • Examples
        • view system state (registers, memory, variables)
        • change system state (registers, memory, variables)
        • trace function calls
        • pause the debugger conditionally
        • conditional breakpoints and events
        • patch the normal sequence of execution
        • access to a shared variable from different cores
        • count occurrences of events
      • Functions
        • debugger
          • pause
        • events
          • event_enable
          • event_disable
          • event_clear
          • event_sc
          • event_inject
          • event_inject_error_code
          • flush
        • exports
          • print
          • printf
        • interlocked
          • interlocked_compare_exchange
          • interlocked_decrement
          • interlocked_exchange
          • interlocked_exchange_add
          • interlocked_increment
        • memory
          • check_address
          • eb, ed, eq
          • eb_pa, ed_pa, eq_pa
          • memcpy
          • memcpy_pa
          • memcmp
          • virtual_to_physical
          • physical_to_virtual
        • diassembler
          • disassemble_len
          • disassemble_len32
        • spinlocks
          • spinlock_lock
          • spinlock_lock_custom_wait
          • spinlock_unlock
        • strings
          • strlen
          • wcslen
          • strcmp
          • strncmp
          • wcscmp
          • wcsncmp
    • Commands Map
  • Tips & Tricks
    • Considerations
      • Basic concepts in Intel VT-x
      • VMX root-mode vs VMX non-root mode
      • The "unsafe" behavior
      • Script engine in VMX non-root mode
      • Difference between process and thread switching commands
      • Accessing Invalid Address
      • Transparent Mode
    • Nested-Virtualization Environments
      • Supported Virtual Machines
      • Run HyperDbg on VMware
      • Run HyperDbg on Hyper-V
      • Supporting VMware/Hyper-V
      • VMware backdoor I/O ports
    • Misc
      • Event forwarding
      • Event short-circuiting
      • Event calling stage
      • Instant events
      • Message overflow
      • Customize build
        • Increase Communication Buffer Size
        • Number of EPT Hooks in One Page
        • Change Script Engine Limitations
      • Enable and disable events in Debugger Mode
      • Switch to New Process Layout
  • Contribution
    • Style Guide
      • Coding style
      • Command style
      • Doxygen style
    • Logo & Artworks
  • Design
    • Features
      • VMM (Module)
        • Control over NMIs
        • VMX root-mode compatible message tracing
        • Design of !epthook
        • Design of !epthook2
        • Design of !monitor
        • Design of !syscall & !sysret
        • Design of !exception & !interrupt
    • Debugger Internals
      • Events
      • Conditions
      • Actions
      • Kernel Debugger
        • Design Perspective
        • Connection
  • Links
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    • hwdbg (Chip Debugger)
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  1. Design
  2. Debugger Internals

Actions

What is actions in HyperDbg & how to use them?

PreviousConditionsNextKernel Debugger

Last updated 2 years ago

What are the actions?

Actions define the operation that the debugger should do in the case of triggering an event. In other words, events are containers of actions.

Each event can have zero or many actions. In an unconditional event, all actions are performed one by one with the insertion order, and in conditional events, actions are performed only and only if the condition is met.

Types of Actions

HyperDbg is not a classic debugger, so we can have multiple kinds of operations in events.

Actions can be defined in 3 different types, break, script, and custom-code.

  1. Break : Exactly like other classic debuggers, this type of action halts the system and makes the system available for future user commands. This type of action is only available in debugging a remote machine. It is because you cannot halt your current local system.

  2. Script : This action type is a special feature that creates a log from the registers, memory, and special details (pseudo-registers) without halting the system and transfers the logs from kernel mode and vmx-root mode, safely to the debugger user mode and also you can call predefined functions and change the state of the system directly. You can use this type of action in both debugging a remote machine and debugging a local machine.

  3. Custom Code : Running a custom code is a special feature that will allow you to execute your custom assembly codes in the case of triggering an event. This means that your assembly codes will be executed, and the results will be returned safely to the debugger user mode. You can use this type of action in both debugging a remote machine and debugging a local machine.

Break

By default and if you don't specify any parameters like script { } or code { } then HyperDbg interprets events as a break. It means that every time this event is triggered, then the system or the target process is completely halted, and now you can control the system. It is exactly like other debuggers like Windbg.

Script

Script-engine is a powerful feature of HyperDbg that makes you able to create easy statements to create logs from the system state, change the system state, and call pre-defined functions and even halt the system and give its control to the debugger.

This feature never halts the system, and HyperDbg's script engine is vmx-root compatible; however, you should avoid .

When you use script { } in your events, then you are using the script-engine.

unsafe behavior